Disaggregated media: you know
that thing we did where we made some slides, and we shot a short film, and then built
an interaction and a quiz – then wrapped them all together with 'next'
and 'back' buttons and called it ‘a course’? It’s time to stop. Now we think
about the useful/powerful bits of media or tools we can create and how they will
reach people.
Visual literacy: Short form video
is many things, not one. It is animation, personal account, story, scenario,
example, appeal. We do video not because it is ‘cool’ but because it is a
flexible asset that can be used in many ways, in a variety of contexts, and because we can invoke visual
and affective processing in ways which are otherwise tough to do.
Content Generation for Social
Media: the big mistake was to think that doing things with collaborative
technology was doing social media. Eventually we tired of building empty
warehouses. Doing interesting things with content generation and audiences is social media.
What’s your content generation strategy? What’s the propagation plan? These
are interesting questions.
Ripples not Droplets: my thanks
to Nigel Paine (@ebase) for this metaphor. Stop trying to create the perfect
course/experience/resource and focus more on how it will actually reach people.
This is a variation on the old implementation problem (top 10 elearning mistakes)
BYOD: Ipads… will pass. BYOD won’t.
We’re thinking more and more about the kinds of things that fit with patterns
of people using their own devices, as they do things.
A broader focus: there is nothing
interesting to be learned about learning by learning about learning. The edifices
& pseudo-science of formal learning are crumbling as technology enables
informal learning to become both visible and immediate. Things that are
interesting now? Neuropsychology, culture, technology use, marketing, branding, games... and how people actually learn.
Cross-disciplinary learning is what will take us forwards.
Experience design: instructional
design was always something of a fig-leaf. I’m keen to explore the mechanics of
an experience economy – one which trades in the relative impact of a wide
variety of experiences in contexts that range through education to marketing
and entertainment (including gamification).
5 minute learning: if I remember
three things after two days in a classroom, and three things after watching a
short video, which is best?
Resources not courses: there are
pretty much two occasions when learning takes place – when someone faces a
challenge or when we present them with a challenge. If neither is going on,
chances are no learning is happening. Resources work well with the former: if
we really listen – if we really understand the challenges people face – and we
build things that help them overcome those challenges, then we have done
something worthwhile. E-learning is dead – but only because online
learning is thriving.
Evaluation: What is the ROI of
training? What is the sound of one hand clapping? Neither question had
an answer, but both were interesting to ponder. It’s time to move on. Let’s start
thinking about how we can make a real difference to attitudes, behaviour and
culture rather than how we measure knowledge transfer.
Assessment: Badges are a trendy word for measuring competencies. With the displacement of formal education by all kinds of learning opportunities, new forms of competency-based assessment may surface.
ReplyDeleteThere is certainly something 'trendy' about badges, as you say; but also some interesting nuances: badges tend to be awarded for achievements so they answer the question 'what have you done?' rather than 'what can you do?'. Badges also lend themselves better to performance-based assessment - for example in gamified systems. Like you, I suspect that certification in a free-range learning environment is the final piece of the puzzle in the transition from old- to new-world education.
ReplyDeleteI've got about 50 badges from the various Open2Study courses I've done in the past few years. They are pretty cute, but mean nothing really. They are just part of the toybox that the internet can be for us adults who so love to play in the cyber sandbox. My question is what relevance do they have in a learning environment? What will replace a considered, critical tutorial system?
ReplyDeleteYup. I think I have my degree certificate somewhere too. The practical answer to your question is this: they will evidence your accomplishments, end up on your LinkedIN page and as such be a much better predictor for a future employer of your capability than are whatever qualifications you have there today. Think of them as representing your portfolio of work. Bluntly: who cares what you have learned, if you can share what you have accomplished?
Delete